I was a Freshman in College in '82-'83 and had little to no computer access (NEVER thought of buying one) except in the Theatre office (my major) to help make programs for shows (we STILL typed out some text and then hand cut and paste the layout-hee) and the MOST important thing was to make our resumes for acting jobs with clunky dot-matrix "fancy fonts" woo-who! I still have a copy from that time period. I never even considered a personal home computer until about 1991 or so when I bought one from a big box electronics store and got royally bent over to the tune of around $3600. I only wanted it for data-processing, graphic layouts,and burgeoning "email". I remember thinking, "What is this internet and how can we find things on it? Where is it?" lol
The more interesting thing was my high school got ONE Apple 2 (I think that was the model) in 81'-82. My school was rural and very small. Our only math teacher was quite brilliant and taught ALL of the advanced/college math courses. He decided to teach himself programming (so that we could do something with this bright and shiny Apple in our classroom) and he determined that we would create a children's game on the Apple. Each student's group was responsible for creating the graphic of a Sesame Street character and we had to write the code for each pixel of our picture on the screen. What the game did was each pixel is assigned a numeric value and a random number generator would fill in pixels on the screen, randomly. When a child thought they knew what the picture was, they could press the space bar and type in the name of the character. If they were correct, the picture filled in. If not, individual pixels continued to fill in, until the picture was completed, or the child got the answer correct. I think that we had programmed at least 5 characters. Upon reflection, it actually seems like a cool game for young kids. I remember thinking (when we were doing this project), how it might be a very lucrative job to go into. You know, computers and such. ;)